feat: Implement initial Sprite Editor application with basic UI components
- Added main application class `SpriteEditorApp` with layout setup. - Created menu bar with placeholder options. - Implemented `BottomToolbarView`, `LeftSidebarView`, `MainEditorView`, `RightSidebarView` with basic UI elements. - Added dialog classes for `ExportSettingsDialog` and `FlipbookCreatorDialog` to manage export settings and flipbook creation. - Introduced support for loading and displaying images in the flipbook creator. - Established a structure for handling sprite sheet composition and preview rendering.
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from .bottom_toolbar import BottomToolbarView
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from .dialogs import ExportSettings, ExportSettingsDialog, FlipbookCreatorDialog
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from .left_sidebar import LeftSidebarView
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from .main_editor import MainEditorView
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from .menu_bar import create_menu_bar
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from .right_sidebar import RightSidebarView
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