feat: Implement initial Sprite Editor application with basic UI components
- Added main application class `SpriteEditorApp` with layout setup. - Created menu bar with placeholder options. - Implemented `BottomToolbarView`, `LeftSidebarView`, `MainEditorView`, `RightSidebarView` with basic UI elements. - Added dialog classes for `ExportSettingsDialog` and `FlipbookCreatorDialog` to manage export settings and flipbook creation. - Introduced support for loading and displaying images in the flipbook creator. - Established a structure for handling sprite sheet composition and preview rendering.
This commit is contained in:
@@ -0,0 +1,3 @@
|
||||
from .export_settings_dialog import ExportSettings, ExportSettingsDialog
|
||||
from .flipbook_creator_dialog import FlipbookCreatorDialog
|
||||
|
||||
Reference in New Issue
Block a user