feat: Implement initial Sprite Editor application with basic UI components

- Added main application class `SpriteEditorApp` with layout setup.
- Created menu bar with placeholder options.
- Implemented `BottomToolbarView`, `LeftSidebarView`, `MainEditorView`, `RightSidebarView` with basic UI elements.
- Added dialog classes for `ExportSettingsDialog` and `FlipbookCreatorDialog` to manage export settings and flipbook creation.
- Introduced support for loading and displaying images in the flipbook creator.
- Established a structure for handling sprite sheet composition and preview rendering.
This commit is contained in:
2026-08-31 17:53:13 +02:00
commit 911d210074
10 changed files with 814 additions and 0 deletions
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from tkinter import ttk
class LeftSidebarView(ttk.LabelFrame):
def __init__(self, parent) -> None:
super().__init__(parent, text="Left Sidebar (Placeholder)")
ttk.Label(self, text="Layers / Assets / Tools").pack(anchor="nw", padx=10, pady=10)