Files
SpriteEditorBGP/views/menu_bar.py
T
Dolobarsch 911d210074 feat: Implement initial Sprite Editor application with basic UI components
- Added main application class `SpriteEditorApp` with layout setup.
- Created menu bar with placeholder options.
- Implemented `BottomToolbarView`, `LeftSidebarView`, `MainEditorView`, `RightSidebarView` with basic UI elements.
- Added dialog classes for `ExportSettingsDialog` and `FlipbookCreatorDialog` to manage export settings and flipbook creation.
- Introduced support for loading and displaying images in the flipbook creator.
- Established a structure for handling sprite sheet composition and preview rendering.
2026-08-31 17:53:13 +02:00

33 lines
1.2 KiB
Python

import tkinter as tk
def create_menu_bar(root: tk.Tk, on_open_flipbook_creator=None) -> None:
menu_bar = tk.Menu(root)
file_menu = tk.Menu(menu_bar, tearoff=0)
file_menu.add_command(label="New (Placeholder)")
file_menu.add_command(label="Open (Placeholder)")
file_menu.add_command(label="Save (Placeholder)")
file_menu.add_separator()
file_menu.add_command(label="Exit", command=root.quit)
menu_bar.add_cascade(label="File", menu=file_menu)
edit_menu = tk.Menu(menu_bar, tearoff=0)
edit_menu.add_command(label="Undo (Placeholder)")
edit_menu.add_command(label="Redo (Placeholder)")
menu_bar.add_cascade(label="Edit", menu=edit_menu)
view_menu = tk.Menu(menu_bar, tearoff=0)
view_menu.add_command(label="Zoom In (Placeholder)")
view_menu.add_command(label="Zoom Out (Placeholder)")
menu_bar.add_cascade(label="View", menu=view_menu)
tools_menu = tk.Menu(menu_bar, tearoff=0)
if on_open_flipbook_creator is None:
tools_menu.add_command(label="Flipbook Creator", state=tk.DISABLED)
else:
tools_menu.add_command(label="Flipbook Creator", command=on_open_flipbook_creator)
menu_bar.add_cascade(label="Tools", menu=tools_menu)
root.config(menu=menu_bar)